Clarisse《电影级CG场景渲染》 - 4304网盘资源-网盘资源搜索神器
- file:【必备资源】文件夹空白就是被屏蔽了.jpg
- file:【必看,所有资料合集免费地址】.docx
- file:(配套资料).zip
- file:Isotropix_Clarisse_IFX_v4.0_WIN.7z
- file:SpeedTree Engine for Clarisse_WINONLY_iND.7z
- file:import_speedtree_from_qinyao (1).rar
- file:Esri CityEngine 2016.0.zip
- file:AssetCreator_v1.0.rar
- file:clarisse_user_guide.pdf
- file:Clarisse v4 官方工程文件+帮助文档.7z
- file:IBLMaker_v2.0.rar
- file:SpeedTree Cinema v8.2.1 WIN Only iND.zip
- file:39-自动创建资产lookdev工具.mp4
- file:40-自动创建灯光灰球与反射球工具.mp4
- file:41-基于HDRI环境光创建工具.mp4
- file:课时76:水下灯光焦散模拟01.mp4
- file:课时68:海岛场景最终合成02.mp4
- file:课时79:鱼群动画制作02.mp4
- file:bandicam 2019-05-04 22-45-55-553.mp4
- file:37-了解在clarisse中python的基本语句.mp4
- file:38-使用Clarisse的GuiLibrary创建工具界面.mp4
- file:101-大型城市案例渲染设置.mp4
- file:92-创建城市聚光灯与大气氛围.mp4
- file:序:教程宣传片.mp4
- file:课时69:利用简模制作水下场景布局01.mp4
- file:53-Clarisse4.0新功能-表达式的应用.mp4
- file:课时85:使用CGA编程切分城市区域02.mp4
- file:87-CityEngine与Clarisse结合创建城市布局-2.mp4
- file:88-优化CGA布局代码-1 .mp4
- file:课时83:了解CityEngine操作界面02.mp4
- file:90-实时更新地图布局与建筑资产.mp4
- file:课时80:水下场景渲染设置.mp4
- file:35-卡通材质渲染.mp4
- file:32-使用aov_store设置自定义通道.mp4
- file:31-nuke基础合成.mp4
- file:33-渲染降噪与质量控制.mp4
- file:36-灯光路径表达式的使用.mp4
- file:34-使用shadowcatcher结合实景渲染镜头.mp4
- file:99-精细调整城市灯光 .mp4
- file:97-创建车辆分布.mp4
- file:100-创建AR风格灯光.mp4
- file:95-创建高架桥CGA规则.mp4
- file:58-海岛模型减面与优化.mp4
- file:55-了解WorldCreator操作界面-2.mp4
- file:59-在clarisse里导入仪海岛模型与基本灯光创建.mp4
- file:62-在Clarisse里制作海岛植被分布.mp4
- file:Readme.txt
- file:isotropix_clarisse_ifx_3.6_sp7_win64.exe
- file:amped.nfo
- file:ClarisseNBTools牛逼工具包beta02.rar
- file:32_customAovs.project
- file:40.LightingBallsTool.project
- file:37.pythonBasic.project
- file:38.Gui.project
- file:43.abcLayer.project
- file:48.densityCutOff.project
- file:49.multipleScattering.project
- file:50.portalLight.project
- file:44.surfaceConstraint.project
- file:46.mattesAndHoldouts.project
- file:47.improvementVolumeMaterial.project
- file:53.setExpressions.project
- file:31_composition.nk
- file:25_vdb_cloud.project
- file:28_speedtree.project
- file:课时19:烘焙粒子并使用笔刷调整物体散布属性.mp4
- file:20-物体散布高级应用-雪山场景植物分布.mp4
- file:课时18:理解Point Cloud和Scatter工具.mp4
- file:课时8:了解常用灯光类型.mp4
- file:课时15:程序纹理的应用.mp4
- file:课时10:Volume灯光雾渲染.mp4
- file:课时17:使用ShadingVariables材质变量.mp4
- file:课时11:创建PBR标准物理材质.mp4
- file:课时13:基于Metallic的PBR流程.mp4
- file:课时7:置换贴图详解.mp4
- file:课时14:不同的UV映射方式.mp4
- file:26-导入houdini制作的VDB火焰.mp4
- file:27-Maya毛发导入与编辑.mp4
- file:28-speedtree植被导入与编辑.mp4
- file:课时4:理解Combiner合并物体和Group组.mp4
- file:课时3:模型导入与属性编辑.mp4
- file:22-时间轴与关键帧动画.mp4
- file:23-使用Scope控制器基础篇.mp4
- file:课时2:工程设置与文件管理.mp4
- file:课时1:认识Clarisse操作界面.mp4
- file:crender.exe
- file:Cryptomatte-master.zip
- file:knight.rar
- file:background.rar
- file:grasses.rar
- file:mushrooms.rar
- file:speedtreeEngineSamples.rar
- file:displacement.rar
- file:LightingBalls_v1.0.rar
- file:u_f003_t003_Storage_000.jpg
- file:parking_04.jpg
- file:flatRoof_35.jpg
- file:pavement_01_2x2m.jpg
- file:PineAustralian_Billboard.png
- file:hof104.ies
- file:corsica_beach.exr
- file:FemaleHead.mtl
- file:Pine_high.abc
- file:seagrass_C.stmat
- file:kelpA_leaves_v3.png
- folder:Clarisse《电影级CG场景渲染》
- folder:软件
- folder:第九章:Clarisse工具实例
- folder:第十六章:水下场景灯光与细节处理
- folder:第十三章:渲染与后期
- folder:第二十二章:大型城市案例后期调整
- folder:第二十章:城市灯光材质与氛围
- folder:序章:宣导篇
- folder:第十四章:水下镜头Layout制作
- folder:Isotropix.Clarisse.iFX.v3.6.SP7.X64.Win
- folder:clarisseNBTools
- folder:BasicOfClarisse
- folder:第四章:深入了解场景散布
- folder:第三章:材质编辑与灯光详解
- folder:第六章:其他资产的导入与编辑
- folder:第五章 动画模块与特殊效果
- folder:AMPED
- folder:scripts
- folder:render
- folder:IBLMaker
- folder:LightingBalls
- folder:AssetCreator
- folder:cityBlock
- folder:lod_example
- folder:seagrass
分享时间 | 2024-11-29 |
---|---|
入库时间 | 2024-12-10 |
状态检测 | 有效 |
资源类型 | QUARK |
分享用户 | 文库*76 |
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